Tech and Robotics

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Technology connects research ideas and physical experiences. I am interested in projects where digital tools are not separate from making, but become part of the process of planning, communication, fabrication, and interaction. Whether I am building a website for a community organization or helping construct a humanoid robot from open-source plans, I approach technology as a way to make complex ideas more accessible and tangible.

My website work for the North Fraser Métis Association gave me the opportunity to create a digital space that supported community communication. I designed and built the site using archival images, custom visuals, and hand-coded pages that organized information about the board, ministries, events, and community resources. This project required me to think about how people would move through information, what they needed to find quickly, and how the visual design could support the identity and purpose of the organization.

The robotics project at Langara College allowed me to work with a small team on a more experimental form of technology and fabrication. Built from the open-source plans at inmoov.fr, the project brought together 3D printing, assembly, electronics, troubleshooting, and collaborative problem-solving. Although the planned ARC research presentation was cancelled due to COVID, the process of building the robot still offered valuable experience in working from technical documentation, dividing tasks within a team, adapting when problems arose, and bringing a complex digital-fabrication project into physical form.

Across these projects, I see technology as a bridge between design and experience. A website, an interactive application, a digital model, or a robot all require systems thinking: the parts need to work together, the audience needs to understand how to engage with the work, and the final result needs to serve a clear purpose. This is the kind of technology work that interests me most: collaborative and connected to learning.

Technology connects research ideas and physical experiences. I am interested in projects where digital tools are not separate from making, but become part of the process of planning, communication, fabrication, and interaction. Whether I am building a website for a community organization or helping construct a humanoid robot from open-source plans, I approach technology as a way to make complex ideas more accessible and tangible.

My website work for the North Fraser Métis Association gave me the opportunity to create a digital space that supported community communication. I designed and built the site using archival images, custom visuals, and hand-coded pages that organized information about the board, ministries, events, and community resources. This project required me to think about how people would move through information, what they needed to find quickly, and how the visual design could support the identity and purpose of the organization.

The robotics project at Langara College allowed me to work with a small team on a more experimental form of technology and fabrication. Built from the open-source plans at inmoov.fr, the project brought together 3D printing, assembly, electronics, troubleshooting, and collaborative problem-solving. Although the planned ARC research presentation was cancelled due to COVID, the process of building the robot still offered valuable experience in working from technical documentation, dividing tasks within a team, adapting when problems arose, and bringing a complex digital-fabrication project into physical form.

Across these projects, I see technology as a bridge between design and experience. A website, an interactive application, a digital model, or a robot all require systems thinking: the parts need to work together, the audience needs to understand how to engage with the work, and the final result needs to serve a clear purpose. This is the kind of technology work that interests me most: collaborative and connected to learning.

Installations

Technology

Woodworking

Animation

Graphic Design

Installations • Technology • Woodworking • Animation • Graphic Design •